/*
	Filename	:	BJShoe.h
	Author(s)	:	Ray E. Bornert II
	Date		:	2002-JUN-10
	Copyright	:	(c) 2002 RealTimeGaming

	History		:
*/

#ifndef _BJSHOE_H_
#define _BJSHOE_H_

/////////////
// FORWARD //
/////////////
class BJShoe;

#include "shue.h"


class BJShoe	:	public Shue
{

public:	//MEMBERS

	BJShoe(CardMgr*	pMgr, int32 nDecks, const ShueGameInfo &sgi);
	~BJShoe();

	void	SetRemoved( uint8 card );
	void	SetNoFilter();
	void	SetDeckFilter( __int64 filter );
	int		IsRemoved( uint8 card );
	uint8	getCard();

private://MEMBERS
	uint8	m_isRemoved[ 256 ];
};


#endif